
Cheng (Bob) Cao
Research and development engineer @ meshy.ai, leveraging neural graphics and differentiable programming to enable the dream of 3D geneartive AI, a world where anyone can create anything.
I've worked at Nvidia and Blizzard, building state-of-the-art high performance graphics and GPU compute systems. I graduated from University of California, Berkeley with Bachelor and Master of Science in Computer Science & Electrical Engineering degree at. My main focus is on computer graphics, but I'm also a massive gaming and computer hardware enthusiast.
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